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ALL GAME PROJECTS

(even the bad ones)

(but also the good ones!)

Most of these projects can also be found on my itch.io page:                         

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Phone Homies
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3
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3 Days
Ludum Dare (2024)

Drifting in space can get lonely! Use colorful symbols to transmit messages into the cosmos, and decipher the responses from your alien friends! Can you break the language barrier and invite them over to Earth?

Responsibilities

- Project Management

- Design

- Systems Programming

     + Alien Responses / Behaviors

- UI Programming

     + In-game UI and Controls

​

Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

Agile-Suit
Gut Crew
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6
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3 Weeks
NCSU VGDC Spring Game Jam (2024)

It's the mecha-lympics! You and a friend pilot an enormous, customizable robot from the inside as it races to the finish across fields and cities!

Responsibilities

- Direction

- Project Management

- Systems Programming

   + Mech Movement

   + Mech Pathing System

​

Tools

- Github / Github Desktop

- Unity 3D

- Visual Studio

- Aseprite

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Saving Chrysippus
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6
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3 Days
Global Game Jam (2024)

Chrysippus was a Greek philosopher said to have died of laughter. In this WarioWare-inspired collection of microgames, Chrysippus travels along a road, meeting clowns that will try to make him laugh. Players must complete each microgame quickly to delay his inevitable fit of laughter!

Responsibilities

- Systems Programming

     + Modular Microgame Devtools

- Gameplay Programming

     + 'Sisyphus' Microgame

​

Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

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Streamlined TD
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5
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4 Months
CSC 492: Senior Design Project (2023)

Educational tower defense game in which the player plants common NC watershed plants to protect a body of water from pollution. Erosion makes the track ever-changing! Plant behaviors loosely model their real-life counterparts.

Responsibilities

- Collaborated with Katabasis during weekly design meetings

- Bi-weekly Code Reviews

- 2 professional Usability Tests

- Systems Programming

     + Grid System

     + Level Editor Devtools

- Environment Art

​

Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

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Browser-playable!

Apimancer
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5
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4 Months
CSC 482: Advanced Game Projects (2023)

A turn-based tactics game with an emphasis on summoning NPC minions -- bees -- to do the fighting for you. Players will have to use systems thinking to manage their reserves of magical Nectar while staving off the oncoming onslaught of enemy ants!

Responsibilities

- Direction

- Game Design

- UI Programming

- VFX Programming

- Animation Programming

- Character Animation

​

Tools

- Github / Github Desktop

- Unity 3D

- Visual Studio

- Aseprite

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Junk Punk
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6
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2 Weeks
NCSU VGDC Fall Game Jam (2023)

Turn-based PvP strategy game where players take control of modular battle robots. Players can purchase modifications for their robots limbs, which affect how they can move and attack on the arena grid. Last bot standing!

Responsibilities

- Direction

- Project Management

- Game Design

- UI Programming

​

Tools

- Github / Github Desktop

- Godot 2D

- Visual Studio

- Aseprite

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Browser-playable!

Morsel Munchers
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4
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2 Weeks
CSC 482: Advanced Game Projects (2023)

These aliens are hungry! Use your state-of-the-art space oven to cook them the perfect meal, but be careful, as the heat distribution can be pretty spotty.

Responsibilities

- Game Design

- UI Programming

- Menu Programming and VFX

​

Tools

- Github / Github Desktop

- Unity 3D

- Visual Studio

- Aseprite

​

​

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Mirrored Edge
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1
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3 Days
Game-Maker's Tool Kit Jam (2023)

A parkour platformer where you play the role of a reflection. Mimic the computer's movements closely to avoid raising suspicion!

Responsibilities

- Design

- Programming

- Art & Animation

​

Tools

- Unity 2D

- Visual Studio

- Aseprite

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The 10th Life
of Mittens
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9
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3 Days
Red Storm x NCSU VGDC Game Jam (2022)

Defend your house from a rampaging horde of zombies by dragging structures around. If you run out of lives, you'll have to survive against your own defenses in a twist on the tower defense formula!

Responsibilities

- Pitched and led brainstorming
- Gameplay Programming

     + Movement, dragging towers
- UI Design and Programming
- Making zombie grunt sounds (for in-game SFX, I swear)

​

Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

Dua N' Lity
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2
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3 Days
Global Game Jam (2022)

Switch between two contrasting characters to roll, bounce, and dash your way to the finish!

Responsibilities

- Game Design

- Gameplay Programming

- Level Design

- Character Animation

​

Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

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Gravity Driller
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1
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1 Week
NCSU VGDC Spring Mini-Game Jam (2022)

Small tech demo featuring 2D platforming on circular planetoids. The player can dash forward and drill cleanly through planets in their path.

Responsibilities

- All of the Programming

- Basically nothing else

​

Tools

- Unity 2D

- Visual Studio

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Green Theft Auto
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4
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1 Week
NCSU VGDC Spring Game Jam (2022)

Drive a stolen recycling truck (untextured green cube) around a loop; collect recycling bins (untextured cubes) and avoid thrown trash (untextured spheres) from above!

Responsibilities

- Camera System

     + Custom Path Following

- Gameplay Programming

     + Vehicle Controls

- Arcing Projectiles

- Main Menu UI

​

Tools

- Github / Github Desktop

- Unity 3D

- Visual Studio

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Laser Pushy
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2
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3 Weeks
NCSU VGDC Fall Game Jam (2021)

Redirect lasers by pushing mirrors on a grid, but be careful not to get burned!

Responsibilities

- Gameplay Programming

+ Grid movement

+ Undo-able move stack

+ Laser logic

- Dev. Level Editor & Serializer

​

​Tools

- Github / Github Desktop

- Unity 2D

- Visual Studio

- Aseprite

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Head Hunt
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6
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1 Week
NCSU VGDC Fall Game Jam (2020)

You are the headless, horseless man. Platform and fight through skeleton-infested graveyards in search of a new head! And maybe a horse, while you're at it.

Responsibilities

- Gameplay Programming

     + Player Movement

     + Player Attacks

- Enemy AI

- In-game UI Programming

​

Tools

- Github / GitKraken

- Unity 2D

- Visual Studio

- Piskel

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Particle Golf
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4
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4 Months
NCSU First-Year Engineering Design Day (2020)

You're shooting for a hole in one... through a microscope! Use proton-electron attraction to make curving golf shots and win the smallest game of golf ever played!

Responsibilities

- Gameplay Programming

     + Attraction Physics

     + Proton Placement

- Systems Programming

     + Game UI

​

Tools

- GameMaker Lite

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